(The collision of the game can be roughly divided into these categories. 1. The collision between the protagonist and the gap restricts the protagonist from walking out of the mobile phone screen. 2. The collision between the protagonist and the physical layer, the house, table and chair in the map, etc. 3. The collision between the protagonist and the game characters refers to NPC, etc. 4. The collision between the protagonist and the script box, such as entering the room and going out for a plot dialogue, etc. This document includes the following annexes:)