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the摄像头游戏camera | Unity3D 2022-11-09 76 0star收藏 版权: . 保留作者信息 . 禁止商业使用 . 禁止修改作品
在游戏开发中更新摄像头的方位可以决议屏幕显示的内容,尤其是RPG类游戏摄像头有着非常重要的效果,我举一个例子有时候我们在玩RPG游戏的时候进入一个新的场景触发一段脚本后发现镜头开始向上移动依据镜头移动玩家可以大约阅读一下这个场景有什么工具,触发什么样的剧情。这个实现的方法就是游戏摄像头原理。

(Updating the camera orientation in game development can determine the content displayed on the screen, especially RPG game cameras have a very important effect. I take an example. Sometimes when we enter a new scene to trigger a script when playing an RPG game, we find that the camera starts to move up according to the camera movement. Players can read about the tools available in the scene and what kind of scenario is triggered. The implementation method is the principle of game camera.)

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