(This is a clear version. The author introduces the effects of classes and how to use design patterns in a humorous way. I hope it will be helpful for everyone to learn.
Table of contents
Sequence of Generations.......The Four Great Movable Type Printing——The Success of Object-Oriented Thinking
Chapter 1..........Interview Frustration - Code Without Errors Is Good?
Chapter 2..........Code Standards, Refactoring
Chapter 3 .............Imitation VS Reuse
Chapter 4 ........... Encapsulation of business
Chapter 5......Experience the beauty of the simple factory pattern
Chapter 6..........The factory is not working well?
Chapter 7 ............It is a good strategy to use "Strategy Mode"
Chapter 8 .............Reflection - Programmer's Delight!
Chapter 9......Can you fix computers but not radios?——Talk about the principles of design patterns
Chapter 10......Three-tier architecture, layered development
Chapter 11 ...... Difficulty without acquaintances?——Talking about the Law of Demeter
Chapter 12 ............ With the facade, the programmer's program will be more face-saving
Chapter 13 ...... Design patterns cannot be joked! How can design patterns not be joked?
Nonsense Design Patterns (Clear).pdf)