(Snake: Games folder: compiled exe execution file Source folder: source program The source program can be compiled under Borland C 5.0 and 6.0 through Tetris: Although it is a very old game, it is still played never tire. This program is also very simple to implement with BCB. In order to let everyone see the algorithm of the program, the interface of the program is as simple as possible without too much modification. Games folder: Game implementation file Source folder: Game source program (BorlandC Builder6.0)
Snake\Game\Snake.cfg
Snake\Game\Snake.exe
Snake\Source\Snake.bpr
Snake\Source\Snake.cfg
Snake\Source\Snake.cpp
Snake\Source\Snake.res
Snake\Source\SnakeOver.bmp
Snake\Source\SnakePause.bmp
Snake\Source\SnakeSnake.bmp
Snake\Source\Snake_Res.rc
Snake\Source\Snake_Res.res
Snake\Source\UnitAbout.cpp
Snake\Source\UnitAbout.dfm
Snake\Source\UnitAbout.h
Snake\Source\UnitEnterName.cpp
Snake\Source\UnitEnterName.dfm
Snake\Source\UnitEnterName.h
Snake\Source\UnitSnake.cpp
Snake\Source\UnitSnake.h
Snake\Source\UnitTest.cpp
Snake\Source\UnitTest.dfm
Snake\Source\UnitTest.h
Snake\Readme.txt
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