(This book explains the development process of Android games with examples, which is simple and clear, and is very suitable for beginners. There are twelve chapters.
Android Game Programming from scratch (Second Edition) Foreword of the First Version. pdf
Android Game Programming from scratch (Version 2) Chapter 1 Building a Development Environment.pdf
Android Game Programming from scratch (Second Edition) Chapter 7 Sprites, Frame Animation and Collision Detection.pdf
Android Game Programming from scratch (Second Edition) Chapter 3 Display Text and Picture.pdf
Android Game Programming from scratch (Second Edition) Chapter 9 Life Cycle of Game Programs.pdf
Android Game Programming from scratch (Second Edition) Chapter 2 Create the first program HelloTank.pdf
Android Game Programming from scratch (Second Edition) Chapter 5 Summary - Implementation of Minesweeping.pdf
Android Game Programming from scratch (Second Edition) Chapter VIII Design and Implementation of Maps. pdf
Android Game Programming from scratch (Second Edition) Chapter 6 SurfaceView Animation.pdf
Android Game Programming from scratch (Second Edition) Chapter 11 Actor, Viewport, Start of Performance.pdf
Android Game Programming from scratch (Second Edition) Chapter 12 Music and Sound Effect.pdf
Android Game Programming from scratch (Second Edition) Chapter 10 Design of Game Loop.pdf
Android Game Programming from scratch (Second Edition) Chapter 4 Call Users to Do Business. pdf
..... Too many files omitted)