(1、 It provides FBX format with diff and bump maps to facilitate the import of Maya, C4d, 3DMAX, modo, blender and other 3D software.2、 It provides UE4 asset format. The PBR material has been processed and can be directly put into unreal version 4.12.5 or above.3、 Provide iClone prop format, convert PBR material, and directly import iclone7 2 (not supported for versions above 6).)