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游戏gamedevelopment开发 | C#编程 2022-10-04 120 0star收藏 版权: . 保留作者信息 . 禁止商业使用 . 禁止修改作品
本书是一本介绍利用VisualC++进行游戏开发的书本,可以帮助读者快速掌握游戏开发环境、过程、重要制作技术和相关算法。书中首要涵盖了游戏架构设计、2D游戏开发、网络游戏开发、3D游戏开发、游戏设计和图形图像常用算法等方面的内容。书中触及的首要实例包括冒险屠宰场游戏、入/侵者游戏、赛/车游戏、网络五子棋游戏、网络台球游戏、对战坦K大战和面包圈大战游戏(Donuts4)等,内容全面且丰厚。本书适合于有必定C/C++编程基础的游戏开发爱好者,关于有经验的游戏开发人员也有较高的参考价值。
Visual_C++游戏开发技术与实例.pdf

(This book is an introduction to game development using Visual C  , which can help readers quickly master the game development environment, process, important production technologies and related algorithms. The book mainly covers game architecture design, 2D game development, online game development, 3D game development, game design and common algorithms of graphics and images. The primary examples mentioned in the book include adventure slaughterhouse game, intruder game, race/car game, online gobang game, online billiards game, tank battle and doughnut war game (Donuts4), which are comprehensive and rich. This book is suitable for game development enthusiasts with a certain basis of C/C  programming, and also has a high reference value for experienced game developers.
Visual_ C  Game Development Technology and Instance.pdf)

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