(Basic 1. Start WINDOWS environment WINDOWS PROGRAMMING OPTIONS Write the first WINDOWS program 2. Introduction to Unicode A brief history of character sets Wide characters and C Wide character and WINDOWS 3. Window and message 4 output text Production and update Introduction to GDI Scrollbar Building a better scrolling 5. Graphic basis Structure of GDI Equipment content Draw dots and lines Make filling area GDI image method Rectangle, area and choice 6. Keyboard Keyboard Foundation Key message Character message Keyboard messages and character sets Puncture symbol (not cursor) 7. Mouse Mouse Basics Show area mouse messages Non display area mouse message Hit test in the program Block the mouse Mouse pulley 8. Timer Getting Started with Timers Use of timer: three methods Timer about clock Status report by timer 9. Sub window control Button type Controls and Colors Static category Type of scroll bar Edit type List box type 10. Menu and other resources Icons, cursors, strings, and custom resources Menu Keyboard shortcut keys 11. Dialog box Modal dialog box Modeless dialog General dialog box 12. Clipbook Simple use of scrapbooks Complex scrapbook usage The implementation of the scrapbook browser has a picture chapter, an advanced chapter, and a thick book
Windows Programming.chm)