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游戏gameVisualC基础 | 硬件设计 2022-09-29 129 0star收藏 版权: . 保留作者信息 . 禁止商业使用 . 禁止修改作品
官方C/C++开发工程师(1090119),验证请输入您的ID。PVISUALC++游戏编程基础part?介绍如何以VisualC++及DirectX来设计游戏,主要是用于想学习游戏设计的初学者。?书中按部就班地从游戏画面制作、游戏动画技巧、游戏输入消息管理、游戏人工智能、游戏物理设计原理及如何进入3DS界等基本游戏设计基础开始,到实践的程序典范编写。本资料共包括以下附件:
VISUALC++游戏编程基础.pdf
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(Official C/C   development engineer (1090119), please enter your ID for verification. PVISUALC   game programming foundation part? Introduces how to use VisualC   and DirectX to design games, mainly for beginners who want to learn game design. ?The book starts from the basic game design foundation such as game screen production, game animation skills, game input message management, game artificial intelligence, game physics design principles and how to enter the 3D world, etc., to the practical programming model. This document includes the following attachments:
VISUALC   Game Programming Fundamentals.pdf
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