(The title of the project is to make a flying shooting game. There are all kinds of enemy planes and weapons in the game. The enemy planes are presented according to a certain probability. Players can get points rewards after eliminating the enemy planes. After reaching a certain score, they will be upgraded. The difficulty of the game increases with the increase of the player's level. . The game has a lot of explosive situations that add excitement. This document includes the following attachments:
Spaceplane\Development Documents\Experiment Report.doc
Spaceplane\Development Documentation\Development Log.doc
spaceplane\sourcecode\Debug\Bitmap.obj
spaceplane\sourcecode\Debug\Bullet.obj
spaceplane\sourcecode\Debug\BulletSystem.obj
spaceplane\sourcecode\Debug\CollisionSystem.obj
spaceplane\sourcecode\Debug\Display.obj
spaceplane\sourcecode\Debug\Energy.obj
spaceplane\sourcecode\Debug\EnergySystem.obj
spaceplane\sourcecode\Debug\FighterPlane.obj
spaceplane\sourcecode\Debug\game.exe
spaceplane\sourcecode\Debug\game.ilk
spaceplane\sourcecode\Debug\Game.obj
spaceplane\sourcecode\Debug\game.pch
spaceplane\sourcecode\Debug\game.pdb
spaceplane\sourcecode\Debug\Game.res
spaceplane\sourcecode\Debug\GameWorld.obj
spaceplane\sourcecode\Debug\Player.obj
spaceplane\sourcecode\Debug\Sprite.obj
spaceplane\sourcecode\Debug\stdafx.obj
spaceplane\sourcecode\Debug\vc60.idb
spaceplane\sourcecode\Debug\vc60.pdb
spaceplane\sourcecode\Bitmap.cpp
spaceplane\sourcecode\Bitmap.h
spaceplane\sourcecode\Bullet.cpp
spaceplane\sourcecode\Bullet.h
spaceplane\sourcecode\BulletSystem.cpp
spaceplane\sourcecode\BulletSystem.h
spaceplane\sourcecode\CollisionSystem.cpp
spaceplane\sourcecode\CollisionSystem.h
.....)