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设计模式目标theJava | 企业管理 2022-09-23 113 0star收藏 版权: . 保留作者信息 . 禁止商业使用 . 禁止修改作品
51CTO官方Java开发工程师QQ群(27163376),验证请输入您的ID。设计面向目标软件比较艰难,而设计可复用的面向目标软件就更加艰难。你有必要找到相关的目标,以恰当的粒度将它们归类,再定义类的接口和承继层次,建立目标之间的基本关系。你的设计应当对手头的问题有针对性,同时对将来的问题和需要也要有满足的通用性。23种设计模式聚集(Java),经典文献。
二十三种设计模式.pdf

(51CTO official Java development engineer QQ group (27163376), please enter your ID for verification. Designing object-oriented software is difficult, and designing reusable object-oriented software is even more difficult. It is necessary for you to find the relevant objects, classify them with the proper granularity, define the interface and inheritance hierarchy of the class, and establish the basic relationship between the objects. Your design should be specific to the problem at hand, while being versatile enough to meet future problems and needs. A collection of 23 design patterns (Java), classic literature.
Twenty-three design patterns.pdf)

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