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thisthe选中对象 | 程序非源代码 2021-07-05 496 0star收藏 版权: . 保留作者信息 . 禁止商业使用 . 禁止修改作品
不错的调试flash的插件
使用方法,选中一个flash里面的MovieClip,在console执行trace(this); 输出当前选中对象信息trace("hello"); 打印hellothis.xxx(); 当用当前选中对象的xxx方法
import a.b.C;new C(); 创建对象
获取当前选中对象的类名trace(this.constructor)
遍历子节点var num=this.numChildren;for(var i=0;i<num;i++){  trace(this.getChildAt(i));}
可以先用sothink找到函数,然后选中对象,执行对象的方法.这样做游戏自动脚本也是很不错的.

(Good debugging flash plug-in
How to use it, select a MovieClip in flash and execute it in the consoletrace(this); Output the information of the currently selected objecttrace("hello"); print hellothis.xxx(); When using the xxx method of the currently selected object
import a.b.C;new C(); Create object
Get the class name of the currently selected objecttrace(this.constructor)
Traverse child nodesvar num=this.numChildren;for(var i=0;i<num;i++){   trace(this.getChildAt(i));}
You can use sothink to find the function first, then select the object and execute the method of the object. This is also very good for automatic game scripts.)

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