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animation动画theTween | Unity3D 2022-11-09 71 0star收藏 版权: . 保留作者信息 . 禁止商业使用 . 禁止修改作品
今天和大伙讨论一下Android开发中的Tween动画的终结。首先它和上一章我们讨论的Frame动画同归于系统提供的制作动画的方法。Tween动画首要的功能是在制作动画前设置动画制作的轨道,包括时间,方位,等等。可是Tween动画的缺陷是它只能设置起始点与结束点的两帧,核心进程全面由系统帮我们终结。所以在帧数比较多的游戏开发中是不太会用到它的。

(Today we will discuss the end of Tween animation in Android development. First of all, it is the same as the Frame animation we discussed in the previous chapter due to the animation method provided by the system. The primary function of Tween Animation is to set the animation track before making animation, including time, orientation, etc. However, the disadvantage of Tween animation is that it can only set two frames of starting point and ending point, and the core process is completely ended by the system. Therefore, it is seldom used in game development with a large number of frames.)

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