基于C++的纹理合成源代码(VC2005)
纹路组建是为了管理纹路映射中存在的接缝走样等问题而提出的,现在纹路组建方法可分为两类:一类为进程纹路组建(PTS),另一类为基于样图的纹路组建(TSFS)。自己写的纹路组建源代码VC2005编译通过texturesynthesis\texturesynthesis\app.ico
texturesynthesis\texturesynthesis\app.rc
texturesynthesis\texturesynthesis\AssemblyInfo.cpp
texturesynthesis\texturesynthesis\Form1.h
texturesynthesis\texturesynthesis\Form1.resx
texturesynthesis\texturesynthesis\NST.H
texturesynthesis\texturesynthesis\ReadMe.txt
texturesynthesis\texturesynthesis\resource.h
texturesynthesis\texturesynthesis\stdafx.cpp
texturesynthesis\texturesynthesis\stdafx.h
texturesynthesis\texturesynthesis\texturesynthesis.cpp
texturesynthesis\texturesynthesis\texturesynthesis.vcproj
texturesynthesis\texturesynthesis\texturesynthesis.vcproj.LUOZHUAN-PN86C0.luozhuang.user
texturesynthesis\texturesynthesis\texturesynthesis.vcproj.WIN-YNLYMIG746H.luozhuang.user
texturesynthesis\D.bmp
texturesynthesis\q.bmp
texturesynthesis\s.bmp
texturesynthesis\texturesynthesis.sln
texturesynthesis\texturesynthesis.suo
.....太多文件了省略.....
(Texture generation is proposed to manage the seam aliasing and other problems in texture mapping. Now, texture generation methods can be divided into two categories: process texture generation (PTS) and sample based texture generation (TSFS). Self written texture formation source code VC2005 compiled and passed
texturesynthesis\texturesynthesis\app.ico
texturesynthesis\texturesynthesis\app.rc
texturesynthesis\texturesynthesis\AssemblyInfo.cpp
texturesynthesis\texturesynthesis\Form1.h
texturesynthesis\texturesynthesis\Form1.resx
texturesynthesis\texturesynthesis\NST.H
texturesynthesis\texturesynthesis\ReadMe.txt
texturesynthesis\texturesynthesis\resource.h
texturesynthesis\texturesynthesis\stdafx.cpp
texturesynthesis\texturesynthesis\stdafx.h
texturesynthesis\texturesynthesis\texturesynthesis.cpp
texturesynthesis\texturesynthesis\texturesynthesis.vcproj
texturesynthesis\texturesynthesis\texturesynthesis.vcproj.LUOZHUAN-PN86C0.luozhuang.user
texturesynthesis\texturesynthesis\texturesynthesis.vcproj.WIN-YNLYMIG746H.luozhuang.user
texturesynthesis\D.bmp
texturesynthesis\q.bmp
texturesynthesis\s.bmp
texturesynthesis\texturesynthesis.sln
texturesynthesis\texturesynthesis.suo
..... Too many files omitted)
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