一个用HGE引擎实现的烟火效果
近来一直在尝试做一些小游戏,选定了两个2D游戏引擎,SDL和HGE,试用了一段时间,发现各有千秋。以下是一个HGE1.7做的开放焰火的源码(并非我的自创),有爱好的兄弟可以看看。
bass.dll
blankhge.exe
cursor.png
explosion.psi
Firework.cpp
Firework.h
FireworkDisplay.cpp
FireworkDisplay.h
FireworkManager.cpp
FireworkManager.h
Fireworks.vcproj
firework_explosion.ogg
firework_launch_1-7.ogg
hge.dll
main.cpp
particles.png
rocket.psi
.....
(Recently, I have been trying to make some small games, and I have selected two 2D game engines, SDL and HGE.
The following is the source code of an open fireworks made by HGE1.7 (not my own creation), brothers who are interested can take a look.
bass.dll
blankhge.exe
cursor.png
explosion.psi
Firework.cpp
Firework.h
FireworkDisplay.cpp
FireworkDisplay.h
FireworkManager.cpp
FireworkManager.h
Fireworks.vcproj
firework_explosion.ogg
firework_launch_1-7.ogg
hge.dll
main.cpp
particles.png
rocket.psi
.....)
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