基于Android系统的塔防类游戏开发 毕业论文
本文对现在市场上主流使用的各种平台系统进行了分析和比较,进而研究分析了Android平台系统的架构和组件模型。然后介绍了Android系统的程序框架(以Intent和Activity的生命周期机制),解析了首要的实用API。并对Android系统如何凭借自己的优势在很多操作系统平台之中锋芒毕露做了相应的点评。在现有游戏引擎LGame的基础上,实现基于Android平台的塔防类游戏的技术过程和游戏构成。本游戏操作简单,耐玩性强,界面标致,具有杰出的可扩展和可维护性,通过测试可以安稳运行。(This paper analyzes and compares various platform systems currently used in the mainstream market, and then studies and analyzes the architecture and component model of the Android platform system. Then it introduces the program framework of the Android system (with the lifecycle mechanism of Intent and Activity), and analyzes the first practical API. And I made a corresponding comment on how the Android system shows its strength among many operating system platforms by virtue of its own advantages. On the basis of the existing game engine LGame, realize the technical process and game composition of tower defense games based on Android platform. This game is simple to operate, durable, beautiful interface, excellent scalability and maintainability, and can run safely through testing.)
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