cocos2d-x初探学习笔记(17)--瓦片地图集
Cocos2d-x是一个开源的移动2D游戏框架,MIT许可证下发布的。这是一个C++Cocos2d-iPhone项目的版本。Cocos2d-X发展的重点是围绕Cocos2d跨平台。Cocos2d-x提供的框架外,手机游戏,可以写在C++或许Lua中,使用API是Cocos2d-iPhone完全兼容。Cocos2d-x项目可以很容易地建立和运行iOS,Android的三星Bada,黑莓Blackberry操作系统和更多。Cocos2d-x还支持Windows、Mac和Linux等桌面操作系统,因此,我们可以编写的源代码很容易在桌面操作系统中修改和调试。本资料共包括以下附件:(Cocos2d-x is an open source mobile 2D game framework released under the MIT license. This is a version of the CCocos2d iPhone project. The development of Cocos2d-X focuses on the cross platform of Cocos2d. In addition to the framework provided by Cocos2d-x, mobile games can be written in Cor Lua. The API is fully compatible with Cocos2d-iPhone. The Cocos2d-x project can easily set up and run iOS, Android's Samsung Bada, Blackberry operating system and more. Cocos2d-x also supports desktop operating systems such as Windows, Mac and Linux, so the source code we can write can be easily modified and debugged in the desktop operating system. This document includes the following annexes:)
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