52ky 发表于 2022-11-10 11:00:12

第5章——如何检测碰撞-开发资源-_Cocos2D-X中文站

Cocos2d-x是一个开源的移动2D游戏框架,MIT许可证下发布的。这是一个C++Cocos2d-iPhone项目的版本。Cocos2d-X发展的重点是环绕Cocos2d跨平台。Cocos2d-x提供的框架外,手机游戏,可以写在C++或许Lua中,使用API是Cocos2d-iPhone完全兼容。Cocos2d-x项目可以很简单地搭建和运行iOS,Android的三星Bada,黑莓Blackberry操作系统和更多。Cocos2d-x还支持Windows、Mac和Linux等桌面操作系统,因此,我们可以编写的源代码很简单在桌面操作系统中编辑和调试。

(Cocos2d-x is an open source mobile 2D game framework released under the MIT license. This is a version of the CCocos2d iPhone project. The focus of the development of Cocos2d-X is to surround the cross platform of Cocos2d. In addition to the framework provided by Cocos2d-x, mobile games can be written in Cor Lua. The API is fully compatible with Cocos2d-iPhone. The Cocos2d-x project can easily build and run iOS, Android's Samsung Bada, Blackberry operating system and more. Cocos2d-x also supports desktop operating systems such as Windows, Mac and Linux. Therefore, the source code we can write is easy to edit and debug in the desktop operating system.)




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