Android研究院之游戏开发碰撞检测(四)文档
游戏磕碰的大致可以分为这几品种1.主角与鸿沟的磕碰,限制主角不能走出手机屏幕外。2.主角与物理层的磕碰,与地图中的房子桌子椅子等等。3.主角与游戏人物之间的磕碰,这里指NPC等。4.主角与脚本框发作的磕碰,例如走进房间出线一段剧情对话等等。(The collision of the game can be roughly divided into these categories. 1. The collision between the protagonist and the gap restricts the protagonist from walking out of the mobile phone screen. 2. The collision between the protagonist and the physical layer, the house, table and chair in the map, etc. 3. The collision between the protagonist and the game character, here refers to NPC, etc. 4. The protagonist collides with the script box, such as going into the room and going out for a plot dialogue, etc.)
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